There are now more bonus units to use in Epic Raid compared to when it first came out. I completely agree with you (got my upvote), but there is one thing I have noticed, and that is that KLab have actually toned down on this practice slightly. Thanks for the interesting background info. Please, feel free to let me know how you feel! I apologize for ranting, and hope we see eye-to-eye on this seriously problematic issue. TL DR: KLab is hanging on the fence of illegal monetization methods by using us, the players, to promote more summons, and by extension, sales. This is a serious problem, and one that's caused by KLab, as well the players. This technique they use basically entices players to bar players who don't have new units from the game mode, thus avoiding the Kompu law, and keeping their income flowing. So now you're locked off from doing any Epic Raids, or at least you're going to have a hard time actually getting into one. "Well, I'll try with my best attribute advantage character!" Then you find the cold truth that nobody in Epic Raids want anything less than the bonus unit. Uh oh! Turns out you don't have a single unit that has bonus against the boss. You go to do an Epic Raid to try and squeeze out some orbs or maybe to farm a little for the new pet that just dropped. You couldn't pull the new unit in thousands of orbs, and are a bit disappointed. KLab actually employs a very creative, yet very scary technique to lock you from the content and force you to summon. Now, as you may have noticed, I mentioned that the game doesn't directly lock you from Epic Raids. How BBS avoids this law, and why it should concern you.
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